2024 Autumn Rally Classic
Experience the pure grit of the powerful Group B rally cars as you snake your way through ten treacherous stages at the Autumn Rally Classic! Part of the Autumn Lisp Game Jam 2024
Balance focus, speed, car damage and tire health as you speed through fast flowing corners, tight hairpins, and perilous jumps.
Group B is a card game set in the world of rally racing; when you start you have four cards in your hand on the bottom left, and can select between them using the up and down keys or left mouse button; Press RET
or right click or (A)
if you have a gamepad to play a card.
On the top you'll see your core statistics and underneath that your progress through the stage, and each page of your co-driver's pace notes, these notes describe the challenges which you must resolve to survive the Autumn Rally Classic.
A brief view of the rules:
- Each turn progresses you through the stage, and a rally is ten stages long:
- Progress through the stage from left to right, the note visible above the car is your current challenge, you also have "visibility" up to two corners ahead thanks to the co-driver.
- Resolve the pace note above the car using the cards in hand below; the cards' effects are described on the right. For example, you think you can go faster through the corner you
floor it
! if you think you're coming up to a turn and need toslow down
you can do that or yank the handbrake. - Use your co-driver's pace notes to plan ahead and make sure you brake early, maximize speed, and effectively use your resources.
- Flooring it on the straight portions of a stage will raise your speed up to that zone's value.
- Turns must be completed at a speed less than or equal to the note's value or you will take damage.
- You can play a corner-cut card to gain a huge advantage on corners marked with the corner-cut badge at the risk of crashing out hard. Go big, or go home? (You can also play them when you are going slow enough to progress through a corner as a discard.)
- Taking dangerous jumps at speed risks damage to suspension.
- If you want to get to the end of the rally be sure to carefully consider how you spend your time in service park.
- Getting locked in throws you in to a fugue state; you'll find yourself past the current stage note going the speed of the next stage note, but you might have damaged the car getting there! Good luck utilizing this well.
- The more speed you have, the higher your score, but if you're going too fast you'll wreck out in no time! Remember what they say about effective cornering: slow to enter, fast to exit!
This game was developed in 10 days using TIC-80 on the Planet Computer Cosmo Communicator, a neat little android device I wish I could recommend to you. It was nice to write this game on the couch, on the bus, and in the forests of Lane County, OR , in five or fifty minute intervals throughout the week and change. The last step of the development of the prototype was to turn it in to this Literate Programming document which has the compiled object embedded above and the source code which produces it embedded below.
Updated | 9 days ago |
Published | 19 days ago |
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux, Android |
Release date | 19 days ago |
Author | rrix |
Genre | Card Game, Racing |
Made with | TIC-80 |
Tags | Roguelite |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Gamepad (any), Smartphone |
Accessibility | One button |
Links | Source and Info, License Text |
Download
Install instructions
it's a tic80 cartridge. play it in your browser on a real computer if you have issues or download tic80 from google play or fdroid.
Development log
- Game Jam Prototype Complete20 days ago
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